AI Insights · Timothy · January 2023
Top 5 Card Battler Apps on Android in Argentina: Q4 2022
In Q4 2022, the top 5 Card Battler apps on Android in Argentina showcased varied trends in downloads, revenue, and active users. Discover the performance highlights of these popular games.
In Q4 2022, the top 5 Card Battler apps on Android in Argentina showcased varied trends in downloads, revenue, and active users. Here's a closer look at their performance:
MARVEL SNAP from Nuverse saw a notable increase in weekly revenue, peaking at approximately $3.3K in early December. The app's weekly downloads started strong with 63.3K in the week of October 24, then tapered off to around 7.8K by the end of December. Active users followed a similar trend, growing from 17.8K in mid-October to a peak of 60.1K by the end of October, before stabilizing around 46K in December.
Plants vs. Zombies™ Heroes by ELECTRONIC ARTS experienced a steady weekly revenue, with a slight increase in the last week of December, reaching $238. Weekly downloads and active users showed a consistent pattern, with downloads peaking at 5.7K at the end of September and ending the quarter at around 3.4K. Active users hovered around 24K to 30K throughout the quarter.
KONAMI's Yu-Gi-Oh! Duel Links had a fluctuating weekly revenue, starting at $2.8K in early October and gradually declining to $704 by the end of December. Weekly downloads remained relatively stable, with minor fluctuations, starting at 3.2K in late September and ending the quarter at around 1K. Active users saw a decline from 21.5K at the end of September to approximately 14.7K by the end of December.
Mighty Party from PANORAMIK GAMES LTD had a varied performance, with weekly revenue peaking at $1K in late September and stabilizing around $300-$600 towards the end of the quarter. Downloads saw a surge in early November, reaching 3.3K, before stabilizing around 1.1K in December. Active users peaked at 23.7K in early November, before settling around 14.6K by the end of December.
Pokémon TCG Live from The Pokémon Company International, which launched in mid-November, had a modest performance in terms of weekly downloads, starting at 1.5K and ending the quarter at around 1.1K. Active users showed a steady increase, starting at 1.3K in mid-November and reaching 2.2K by the end of December.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.